Gamification – An Implementation of Immersive Role Playing

Former colleagues of mine, Robert Prince and Owen Guthrie of the University of Alaska Fairbanks, developed a journalism course wherein the professor constructed the lesson plan to mimic the internal organization of a struggling newspaper. The students in the course were new hires looking to climb the professional ladder he’d constructed for them, from intern…

bartle test

Gamification: The Bartle Test

In academia, “Gamification” is the ( lately hyped ) practice of applying game design to instructional design. The basic idea behind it is that well designed games motivate players to spend inordinate amounts of time learning the system of the game and boatloads of extra lives and respawns trying to beat/win/“game” the game. If one were to…

Viral videos as assignments

What if students created viral videos as course projects?

It might just work! Sure, writing papers is academically significant and is a way to demonstrate understanding, analysis, and such. No question that putting together a website is collaborative and there are opportunities to make changes after peers offer feedback on the project. But, what if good videos carried a good message – and through…