Video Everywhere Workaround UPDATED

Hello again all. Unfortunately, some faculty have reported ongoing issues using even the Video Everywhere workaround we posted last time around. Therefore, we’ve come out with an updated Video Everywhere workaround that takes these issues into account. The above video is the same workaround as last time with a segment tacked on at the end.…

Hypothesis Pop-Up

Web Annotation with Hypothesis Extension

One of the most powerful differences between printed text and digital text, as we’ve already covered, is the ability to annotate in the margins as you would a physical book. We’ve talked about tools that allow you to annotate screenshots , and tools that allow you to curate, then annotate, webpages and articles –now, I want to cover a tool,…

Gamification – An Implementation of Immersive Role Playing

Former colleagues of mine, Robert Prince and Owen Guthrie of the University of Alaska Fairbanks, developed a journalism course wherein the professor constructed the lesson plan to mimic the internal organization of a struggling newspaper. The students in the course were new hires looking to climb the professional ladder he’d constructed for them, from intern…

bartle test

Gamification: The Bartle Test

In academia, “Gamification” is the ( lately hyped ) practice of applying game design to instructional design. The basic idea behind it is that well designed games motivate players to spend inordinate amounts of time learning the system of the game and boatloads of extra lives and respawns trying to beat/win/“game” the game. If one were to…