Feedback

We have already touched upon the subject of feedback , and its peculiar and often subjective qualities and content. Today we resume the topic of feedback and challenge you to an exercise in feedback. We know that good feedback is always contextual, and is often tricky. Some of the trickiness is in the object of the feedback. Usually, it’s easy to…

Gamification – An Implementation of Immersive Role Playing

Former colleagues of mine, Robert Prince and Owen Guthrie of the University of Alaska Fairbanks, developed a journalism course wherein the professor constructed the lesson plan to mimic the internal organization of a struggling newspaper. The students in the course were new hires looking to climb the professional ladder he’d constructed for them, from intern…

A New Paradigm: An Integration of Online Social Work and International Travel

We will be shifting gears today a bit, and will feature an article authored by Leslie Yaffa and Amy Storch on the Social Work in the Caribbean course and their experiences in Jamaica with a cohort of online students who came together for the first time.   http://www.nyu.edu/classes/keefer/waoe/yaffal.pdf If any of you would like to share…

bartle test

Gamification: The Bartle Test

In academia, “Gamification” is the ( lately hyped ) practice of applying game design to instructional design. The basic idea behind it is that well designed games motivate players to spend inordinate amounts of time learning the system of the game and boatloads of extra lives and respawns trying to beat/win/“game” the game. If one were to…

Timeline of construction of Eifel

Timelines as Creative and Attractive Projects

We are all very familiar with the basic presentation tools and formats. Oftentimes, projects are envisioned as white papers, an  MS PowerPoint presentation, or an alternative, such as Prezi or Keynote, and a website project. Recently, we have been adding YouTube videos as either oral testimonials, “sales pitch” presentations for grants, or weekly video check-ins. Sometimes…

feedback

Instruments, and the Craft, of Feedback

Feedback is a craft, and like any craft it is simultaneously distinct from and defined by the tools we use to practice it. Quality feedback can go through any communicative medium—text message; youtube comments section; a waxed string strung tautly between two paper cups—because the properties of good feedback are universal… Good feedback is honest…

iPad and teapot

Tips and Practices for Creating Effective Online Learning Experiences

If you have an hour, you will enjoy spending it going through this  BB/QMa Conrad  presentation on Tips and Best Practices to Create Effective Online Learning Experiences. It’s straightforward and clean, and addresses the following concepts: The Instructional Design Process (Formulate Objectives/Competencies>>Develop Assessment>>Specify Content and Strategies>>Choose Tools) tips on dealing with each the 21st Century Learner skills…

online learner

Accessibility

If you were looking to improve your understanding of Universal Design and accessibility requirements for Online Courses, your dreams have come true! Cynthia Curry, the new Disability Services Coordinator, and a colleague of mine from a prior career, has shared this course with me and I am spreading the goods across the entire University. Accessibility of Online Courses Check…

copyright laws

Making Friends with Copyright Law

We often view copyright as a nuisance, and it may be in certain instances. But along with protecting the rights of the owners and creators of intellectual property, copyright provides for rights of users to view, distribute, modify and do other things with certain materials for a fee or free of charge (such as under Fair…

Viral videos as assignments

What if students created viral videos as course projects?

It might just work! Sure, writing papers is academically significant and is a way to demonstrate understanding, analysis, and such. No question that putting together a website is collaborative and there are opportunities to make changes after peers offer feedback on the project. But, what if good videos carried a good message – and through…